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Devlog #13: Hypercasual Games, #FeedbackFriday

Hey, guys! This week's devlog will be giving a status update on our two hypercasual games as well as showcasing last week's #FeedbackFriday games.


Hypercasual #1

Hypercasual #1 is in its final testing phase and will be released on the App Store soon! Stay tuned!


Hypercasual #2

Hypercasual #2 is in its final stages of development. We're working on the background as well as a few bug fixes.


We had the pleasure of playing three amazing indie games last weekend!

La Grande Ligne

The first game we played was La Grande Ligne (DEMO) by @JRatompo. In La Grande Ligne, you and your people live on a planet where the day is intolerably hot and the night is unbearably cold. Therefore, to survive, you must live on a train that runs just fast enough to remain within the twilight zone. Your goal then is to build a "city on tracks," a train which functions as a city.

We love this concept and the overall direction of the game! They added a simple twist to the genre of traditional resource management games and produced a novel game that was like a breath of fresh air with a very distinct feel to it.

Their demo is in a very early stage of development, but we liked what we saw and look forward to seeing the final version of their game when it comes out. Check out the developer and the demo here:

Developer's Twitter:

We wanted to make a super long train and then piece together the images to produce a long panoramic-like image to post on here, but alas...we accidentally clicked out of the browser and lost all our progress. *sob*

Avocado Rush

The second game we played was Avocado Rush by @MichiTodemann. Okay, this is one of the cutest games ever. You an avocado. An avocado trying to put itself together by finding its seed and its other half while trying to avoid being chopped up for lunch. Simple game. But beware the Flappy Bird syndrome... *cue ominous music*

ANYWAY, check out the developer and game here! :-D

Developer's Twitter:

OMG, look at the seed's eyes. It's so cute~ I am never going to look at an avocado the same way again.

Beat Workers

The third and final game we played was Beat Workers by @BeatWorkers. Your job in this game is to tap in sync with the beat of the music while simultaneously fighting off the Saboteur and his evil minions. And in the process, you build up buildings and monuments for your robotic city.

This is a very high quality game. The music is AWESOME. The graphics are AMAZING. The game was fun to play - we love it! Y'all should check out the developer and their game:

Developer's Twitter:

The robot face above the progress bar is so CUTE! It's actually dynamic and will change depending on what's going on around it.


And that's all, folks! Follow @AngryGoatGames on Twitter for more updates on our upcoming games!

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